Some changes have been made to the Casino Slots, both to add some Industrial Credit prizes and rebalance the Tech Slots a bit, here is a basic list of the changes:
Economy Slot 1:
Wooden Plank now gives 5 Industrial Credits instead of $50.
Basalt now gives 2 Industrial Credits instead of 100 Exp.
Economy Slot 2:
Basalt now gives 10 Industrial Credits instead of 400 Exp.
Tech Slot 1:
Copper Block now gives 3 OC Upgrades instead of 2.
Bookcase now gives 3 Scrap Boxes instead of 2.
RF Stone now gives 10 Industrial Credits instead of 1 Industrial Diamond.
Tech Slot 2:
Copper Block now gives 8 OC Upgrades instead of 6.
Bookcase now gives 8 Scrap Boxes instead of 6.
Enjoy!
Wednesday, 5 February 2014
Industrial Credits
I don't think anyone noticed but as they had no purpose I removed the crafting recipe for Industrial Credits quite some time ago, with the Trade signs being disabled I think this gives us the perfect use for them... a smaller value item for trades!
So as of now Industrial credits can be traded at the Admin Shops currency exchange and have a value of $10, so 15 Industrial Credits are worth 1 Industrial Diamond.
This will making trading in trade-o-mats a lot more flexible and make selling smaller numbers of low value items possible.
In hindsight maybe $100 would have been a better value for the Industrial Diamond but it would be unfair on players storing money in the vault to change the value now so they will be staying the same at least until we have a map reset and everyone stands to lose the same percentage of their money (we will probably vote on it when the time comes).
Industrial Credit prizes will also be added to some of the Casino Slots very soon!
Enjoy!
[Trade] Signs Disabled
I am sorry to say that I have had to disable [Trade] signs with immediate effect after a serious and unfixable dupe involving them was brought to my attention.
[Buy] & [Sell] signs are unaffected by this and will continue to be used in the admin shops.
I realise it's less convenient but shops wanting to trade for money will have to use it in it's item form, and trade Industrial Diamonds via trade-o-mats instead.
Myself and niki2008 have been through all the stores at spawn and removed the signs, money and/or items belonging to shop renters have been put in chests in the shops or added directly to your balance, we have made sure that no-one loses out by rounding items up to whole stacks in many cases.
Apologies for any inconvenience this causes but if we had not acted quickly then the entire server economy could have been undermined.
Shops outside of spawn:
If you have a shop/mall outside of the spawn area which has [trade] signs then do not destroy them as you will lose any items/money they contain, instead open a modreq so that myself or Tatankore can get your items and / or money back for you.
Once the sign is destroyed we cannot return the items and / or money.
[Buy] & [Sell] signs are unaffected by this and will continue to be used in the admin shops.
I realise it's less convenient but shops wanting to trade for money will have to use it in it's item form, and trade Industrial Diamonds via trade-o-mats instead.
Myself and niki2008 have been through all the stores at spawn and removed the signs, money and/or items belonging to shop renters have been put in chests in the shops or added directly to your balance, we have made sure that no-one loses out by rounding items up to whole stacks in many cases.
Apologies for any inconvenience this causes but if we had not acted quickly then the entire server economy could have been undermined.
Shops outside of spawn:
If you have a shop/mall outside of the spawn area which has [trade] signs then do not destroy them as you will lose any items/money they contain, instead open a modreq so that myself or Tatankore can get your items and / or money back for you.
Once the sign is destroyed we cannot return the items and / or money.
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